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Learning Path

Non-Linear: Random Order

About the Course

Course Objectives

  • Understanding Core Concepts: Grasp the fundamentals of computer graphics and visualization techniques.

  • Proficient Use of Software: Gain hands-on experience with leading graphics and visualization tools such as Adobe Photoshop, Blender, and Unity.

  • Application Development: Learn to develop applications and projects utilizing computer graphics and visualization.

  • Integration with Other Technologies: Understand how computer graphics interact with other technologies like VR/AR and machine learning.

Learning Objectives

  • Technical Skills: Develop the ability to create and manipulate 2D and 3D graphics.

  • Problem-Solving: Enhance problem-solving skills by tackling real-world graphics and visualization challenges.

  • Visualization Techniques: Learn to effectively visualize data and information using various tools and techniques.

  • Creativity and Innovation: Foster creativity and innovation in designing visual content.

Skills Development

  • Technical Proficiency: Mastery of graphics and visualization software, including creating, editing, and analyzing visual content.

  • Attention to Detail: Improve precision and accuracy in creating detailed graphics and visualizations.

  • Analytical Skills: Develop the ability to analyze data and present it visually.

  • Communication: Learn to communicate ideas effectively through visual and written means.

Career Path

  • Graphic Designer: Create visual content for various media, including digital and print.

  • Animator: Produce animations for film, television, and video games.

  • Data Analyst: Use visualization tools to analyze and present data in an understandable format.

  • Scientific Visualizer: Visualize scientific data for research and educational purposes.

  • Game Developer: Create visual content and environments for video games.

  • UI/UX Designer: Design user interfaces and user experiences for digital applications.

  • Multimedia Artist: Work on various multimedia projects, combining graphics, animation, and visualization.

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Course Study Materials
Introduction to Computer Graphics
  • Overview and Applications of Computer Graphics
  • Graphics Systems and Hardware Basics
  • Raster and Vector Graphics
  • Display Devices and Technologies
  • Current Trends in Computer Graphics
Mathematical Foundations for Graphics
  • Graphics Systems and Hardware Basics
  • Linear Algebra for Graphics
  • Introduction to Geometric Transformations
  • Introduction to Homogeneous Coordinates
  • Introduction to Projections
Drawing Algorithms
  • Line Drawing Algorithms
  • Circle and Ellipse Drawing Algorithms
  • Scan-Line Polygon Filling
  • Anti-Aliasing Techniques
  • Clipping Algorithms
2D and 3D Transformations
  • 2D Geometric Transformations
  • 3D Transformations
  • Window-to-Viewport Transformations
  • Viewing and Projections
  • Camera Transformations in 3D
Rendering Techniques
  • Introduction to Rendering Pipelines
  • Illumination Models
  • Shading Techniques
  • Texture Mapping and Procedural Textures
  • Advanced Rendering Techniques
3D Modeling and Animation
  • Basics of 3D Object Representation
  • Meshes, Splines, and Subdivision Surfaces
  • Keyframe Animation Techniques
  • Skeletal Animation and Motion Capture
  • Simulation of Natural Phenomena
Graphics Programming with OpenGL/DirectX
  • Introduction to Graphics APIs
  • Setting Up Graphics Programming Environment
  • Creating 2D 3D Objects with OpenGL
  • Shader Programming
  • Interactive Graphics Application Development
Visualization Techniques
  • Fundamentals of Data Visualization
  • Visual Encoding
  • Techniques for Visualizing Multidimensional Data
  • Interactive Visualization Tools and Frameworks
  • Case Studies in Visualization
Human-Computer Interaction and UI Design
  • Basics of Human Perception in Graphics
  • Design Principles for Interactive Graphics
  • User Interface Design for Graphics Applications
  • Accessibility in Visualization
  • Evaluation of User Experience
Game Development Basics
  • Game Graphics and Physics Engines
  • Creating Game Worlds
  • Real-Time Rendering and Optimization
  • Character Animation in Games
  • Game Development Frameworks
Emerging Technologies in Graphics
  • Virtual Reality and Augmented Reality Graphics
  • Procedural Generation in Graphics
  • AI in Computer Graphics and Animation
  • GPU Computing for Advanced Graphics
  • Cloud Graphics and Streaming
Capstone and Case Studies
  • Implementation of a Mini Graphics Engine
  • Data Visualization for a Real-World Dataset
  • Developing a Basic 2D 3D Game Prototype
  • Peer Review of Graphics Projects
  • Industry Applications of Graphics and Visualization
Final Test
  • Final Test 10 Questions

The certificate issued for the Course will have

  • Student's Name
  • Photograph
  • Course Title
  • Certificate Number
  • Date of Course Completion
  • Name(s) and Logo(s) of the Certifying Bodies
  • .

    Only the e-certificate will be made available. No Hard copies. The certificates issued by The Academic Council of uLektz. can be e-verifiable at www.ulektzskills.com/verify.

    • Students will be assessed both at the end of each module and at the end of the Course.
    • Students scoring a minimum of 50% in the assessments are considered for Certifications
    certificate
...
₹471
Features:
  • 40 hours Learning Content
  • 100% online Courses
  • English Language
  • Certifications

Course

Registration opens on 04-02-2019

Course

Your registration details are under review. It should take about 1 to 2 working days. Once approved you will be notified by email and then you should be able to access the course.

Course Approved

Approval Pending - In-Progress

Course access details will be shared within 24 hours.
For help contact: support@ulektz.com

Course Enrollment

Course

Course starts on 02-01-2025

Course

You have completed 6 hours of learning for 09-05-2025. You can continue learning starting 10-05-2025.

Course

This course can only be taken in sequential order.

Course

You have completed the course. You will be notified by email once the certificate is generated.

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Are you sure want to enroll this course?.

Course

Course

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Result Summary

Computer Graphics and Visualization 2nd edition